Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Media

5,215 results · page 79 of 174

  • page-character-breach-counterpart-reactionSkillMedia

    Create original short videos using the 纸页角色越界|原画基线、实体脱离与双媒介互证 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • paired-flotation-water-routeSkillMedia

    Create original short videos using the 双脚浮具水面路线|交替承重、连续尾流与远端抵达 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • passive-anchor-to-extraordinary-exitSkillMedia

    Create original short videos using the 静态伏击|从被动锚点升级到异能出口 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • performed-competence-single-mishap-social-recoverySkillMedia

    Create original short videos using the 帅气展示瞬间失手|单次事故与社交收尾 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • performer-anchor-semantic-lyric-escalationSkillMedia

    Create original short videos using the 歌词表演|稳定主唱锚点与逐句语义升能 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • persistent-matchup-strip-causal-rally-payoffSkillMedia

    Create original short videos using the 对阵条不掉线|小球方向连续到决胜反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • persistent-plan-strip-execution-escalationSkillMedia

    Create original short videos using the 计划对照|固定分镜条见证执行升级 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • persistent-reference-board-multi-character-product-continuitySkillMedia

    Create original short videos using the 多人商品一致性|常驻参考板与角色接力实证 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • personal-device-state-switch-ordinary-world-performanceSkillMedia

    Create original short videos using the 个人设备状态开关|普通环境在佩戴后进入表演模式再归稳 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • phase-state-opponent-dispersal-reassembly-combatSkillMedia

    Create original short videos using the 相态敌手攻防|实体命中、粒子卸力与反向重组 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • planar-folktale-chapter-unfolding-emblematic-ascentSkillMedia

    Create original short videos using the 平面民间故事展开|章节换景与月轮升格 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

    Ready to connect★ 233

    github.com/t8mars/minimax-h3-prompt-skill-t8233 stars

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  • flickSkillMedia

    Turn a supplied video, public video URL, or transcript into original short-form scene animations with Remotion. Use when a user says "/flick", "$flick", "animate this", or asks to turn a video, transcript, or script into motion animation. Extract a timestamped transcript first when the source is vid

    Ready to connect★ 232

    github.com/creatorberry/flick175 stars

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  • maestro-designSkillMedia

    Settle unknowns and lock decisions before implementation - recall past bundles, walk one fork at a time, record every settled choice with a rationale.

    Ready to connect★ 232

    github.com/reinamaccredy/maestro232 stars

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  • improve-uiSkillMedia

    Audit an existing product surface against its own design evidence, identify verified UI problems, and write self-contained implementation plans for another agent. Strictly read-only on product source. Use when asked to review, refine, improve, or clean up an interface without replacing its identity;

    Ready to connect★ 230

    github.com/marcoscamara01/ecommerce-template228 stars

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  • skill-producerSkillMedia

    Use when producing design artifacts.

    Ready to connect★ 229

    github.com/odradekai/bundles-forge229 stars

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  • frontend-typescript-rulesSkillMedia

    Applies React/TypeScript type safety, component design, and state management rules. Use when implementing React components.

    Ready to connect★ 228

    github.com/shinpr/ai-coding-project-boilerplate228 stars

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  • technical-specSkillMedia

    Defines environment variables, architecture design, and build/test commands. Use when configuring environment or designing architecture.

    Ready to connect★ 228

    github.com/shinpr/ai-coding-project-boilerplate228 stars

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  • typescript-testingSkillMedia

    Applies repository-aware TypeScript test design, behavior evidence, isolation, and mock-boundary criteria. Use when writing or reviewing unit tests.

    Ready to connect★ 228

    github.com/shinpr/ai-coding-project-boilerplate228 stars

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  • parallel-design-variantsSkillMedia

    Use when you want several genuinely different design directions to choose from instead of one design you will iterate on — a page or UI redesign, a hero, a landing, a thumbnail layout — or a live/stream design bake-off where an audience votes. Triggers on "дай варианты дизайна", "несколько вариантов

    Ready to connect★ 226

    github.com/serejaris/personal-corp-os226 stars

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  • pm-competitiveSkillMedia

    Prepares a multi-dimensional competitor analysis — feature matrix, SWOT with cross-strategy, Porter's Five Forces, pricing comparison, positioning, strategic move forecasting, and three levels of differentiation (catch up / stand out / create something new). Adapts to the goal (product design / fund

    Ready to connect★ 226

    github.com/serejaris/personal-corp-os226 stars

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  • Automation Interview PrepSkillMedia

    Prepare for SDET and automation interviews round by round, covering coding screens, framework design, API testing tasks, scenario questions, and STAR stories built from real testing work.

    Ready to connect★ 225

    github.com/pramoddutta/qaskills225 stars

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  • Creative Portfolio ResumeSkillMedia

    Balance visual design with ATS compatibility for creative roles

    Ready to connect★ 225

    github.com/pramoddutta/qaskills225 stars

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  • Dark Mode Bug FinderSkillMedia

    Detect dark mode rendering issues including contrast failures, missing theme tokens, image inversions, and transition glitches across components.

    Ready to connect★ 225

    github.com/pramoddutta/qaskills225 stars

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  • Dark Mode Testing PatternsSkillMedia

    Systematic dark mode testing covering color contrast, theme switching, persistence, media query respect, component-level theming, and image adaptation.

    Ready to connect★ 225

    github.com/pramoddutta/qaskills225 stars

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  • Error Boundary TesterSkillMedia

    Validate error boundary implementations in React and other frameworks ensuring graceful degradation, proper fallback UI rendering, and error recovery flows

    Ready to connect★ 225

    github.com/pramoddutta/qaskills225 stars

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  • s4h-aestheticSkillMedia

    Entry point for the aesthetic toolkit. Routes to the right aesthetic skill based on your situation. Use when you say 'aesthetic', 'check the design', 'does this feel right', 'is this elegant', 'is this too complex', 'what pattern is this', 'find the simpler version', or want an aesthetic lens applie

    Ready to connect★ 225

    github.com/human-avatar/skills-for-humanity220 stars

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  • s4h-creativity-random-entrySkillMedia

    Apply Edward de Bono's Random Entry technique — use an unrelated word, object, or image as a creative springboard to break out of cognitive ruts. Use when the user is stuck, wants unexpected inspiration, asks for a random creative prompt, wants to approach something from a completely fresh angle, or

    Ready to connect★ 225

    github.com/human-avatar/skills-for-humanity220 stars

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  • s4h-designSkillMedia

    Entry point for the design thinking toolkit. Routes to the right design skill based on your situation. Use when you say 'design', 'user needs', 'what do people actually want', 'design constraints', 'prototype and iterate', 'simplify this', 'remove what's unnecessary', or want design thinking applied

    Ready to connect★ 225

    github.com/human-avatar/skills-for-humanity220 stars

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  • s4h-design-constraintsSkillMedia

    Uses constraints productively — maps hard limits, soft preferences, and how the tightest constraints define the solution space. Triggers: 'what are the design constraints', 'map the constraints', 'what are we working within', 'what's fixed', 'constraint-driven design', 'what does the solution space

    Ready to connect★ 225

    github.com/human-avatar/skills-for-humanity220 stars

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  • s4h-design-iterationSkillMedia

    Structures the feedback loop between making and learning — prototyping, testing, and convergence toward fit. Triggers: 'prototype and test', 'iterate on the design', 'how do we test this', 'get feedback on the design', 'what should we prototype', 'design feedback loop', 'test and learn', 'are we con

    Ready to connect★ 225

    github.com/human-avatar/skills-for-humanity220 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

53,789 of the 54,221 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI