Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

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70,704 results · page 667 of 2,357

  • game-feelSkillMedia

    Lets your agent add game feel skill to games: screen shake, hit-stop, squash & stretch, and satisfying feedback effects.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • game-jamSkillProductivity

    Lets your agent plan and schedule a game project to finish and submit it within a jam deadline.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • game-ui-uxSkillMedia

    Gives your agent a game UI UX skill for building HUDs, menus, and responsive overlays.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-2d-movementSkillDocs & knowledge

    Lets your agent write Godot 2D character movement code, like platformer jumping or top-down motion.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-3d-essentialsSkillAI & models

    Lets your agent set up a Godot 4.7 3D scene with cameras, lights, environment settings, materials, and tile-based levels.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-animationSkillAI & models

    Lets your agent animate Godot scenes using the godot claude skill covering AnimationPlayer, AnimationTree, and Tween.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-audioSkillMedia

    Lets your agent play and mix Godot audio using this Godot Claude skill for players, buses, and beat-synced music.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-csharpSkillFiles & storage

    Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing th

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-exportSkillWeb & browsing

    Lets your agent build Godot 4.7 game exports for Windows, web and more using this godot claude skill.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-gdscriptSkillAI & models

    Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x G

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-gdscript-headless-testingSkillWeb & browsing

    Run GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-multiplayerSkillAI & models

    Godot claude skill that lets your agent build networked multiplayer games: server setup, RPCs, and state sync.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-nodes-scenesSkillAI & models

    Uses your Godot Claude skill knowledge to structure scenes, nodes, and autoloads in Godot 4.7 projects.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-physicsSkillAI & models

    Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-resourcesSkillFiles & storage

    A Godot Claude skill that lets your agent define game data like items and stats as typed resources saved to .tres files.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-shadersSkillFiles & storage

    Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/verte

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-signals-groupsSkillAI & models

    Lets your agent build event-driven Godot gameplay using custom signals and node groups instead of direct references.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-tilemapSkillAI & models

    Lets your agent build and edit tile-based 2D levels in Godot using TileMapLayer, using the godot claude skill.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • godot-ui-controlSkillAI & models

    Lets your agent build Godot 4.7 user interfaces with Control nodes, containers, themes, and layout.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • input-systemsSkillAI & models

    Lets your agent design game input systems with action mapping, rebinding, multi-device support, and feel features.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • itch-publishSkillAI & models

    Lets your agent publish and update your game on itch.io, uploading builds to named channels.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • level-designSkillMonitoring & ops

    Lets your agent design playable game levels with blockouts, grid layout, pacing curves, and encounters.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • love2d-coreSkillAI & models

    Lets your agent structure and debug a LÖVE 2D game in Lua, covering the game loop, movement, input, and screens.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • phaser-arcade-physicsSkillAI & models

    Lets your agent use the Phaser claude skill to add movement, gravity, and collisions to browser games.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • phaser-coreSkillAI & models

    Lets your agent set up and debug Phaser games using a Phaser Claude skill covering scenes, assets, and cameras.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • physics-tuningSkillMedia

    Guides your agent to tune game physics settings like gravity, timesteps, and collision detection for smoother motion.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • pixijs-renderingSkillMedia

    Lets your agent build a PixiJS v8 rendering layer with textures, sprites, and animation loops.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • platformerSkillAI & models

    Lets your agent build a 2D platformer with tuned jump controls, tiled levels, and hazards.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • procedural-genSkillAI & models

    Lets your agent generate game content like terrain, dungeons, and loot tables using deterministic random algorithms.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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  • prototype-fastSkillAI & models

    Guides your agent to build a quick playable prototype in about an hour to test if a game mechanic is fun.

    Ready to connect★ 1k

    github.com/gamedev-skills/awesome-gamedev-agent-skills1k stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

68,574 of the 70,704 skills listed here can be served through Ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your workspace and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI