Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

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70,704 results · page 709 of 2,357

  • rust-legion-ecs-gameplaySkillMedia

    Design and review Rust ECS gameplay code using Legion-style entities, components, resources, systems, schedules, queries, command buffers, and spawners. Use when building ECS-driven Rust game features, migrating game state into ECS, or debugging system ordering and component composition.

    Ready to connect★ 1k

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  • rust-library-performance-featuresSkillDev tools

    Optimize Rust libraries with criterion benchmarks, feature-flag matrices, cargo bench workflows, dependency gating, regression baselines, and evidence-driven API performance tradeoffs. Use when adding or reviewing Rust library benchmarks, cargo features, optional dependencies, or performance claims

    Ready to connect★ 1k

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  • rust-ownership-borrowingSkillMedia

    Design and review Rust ownership, borrowing, lifetimes, and interior mutability so data flow matches the domain model. Use when writing, refactoring, or reviewing Rust code that hits move, borrow checker, aliasing, Clone, Copy, Rc, Arc, RefCell, or lifetime problems.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • rust-reverse-engineeringSkillMonitoring & ops

    Use when analyzing a Rust binary without source code, reverse engineering Rust executables or libraries, demangling Rust symbols, recovering likely crate namespaces, tracing panic or unwind paths, identifying FFI boundaries, or mapping behavior from ELF, Mach-O, PE, `.so`, `.dylib`, `.dll`, `.a`, `.

    Ready to connect★ 1k

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  • rust-roguelike-procgen-aiSkillDocs & knowledge

    Design and review Rust roguelike procedural maps, map-builder traits, generator harnesses, field-of-view, spatial memory, Dijkstra/pathfinding, and simple monster AI. Use when adding dungeon generation, FOV, map memory, chasing behavior, or visibility-constrained AI to a Rust game.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • rust-service-securitySkillCommunication

    Use when adding, changing, testing, or reviewing security-sensitive Rust web service behavior, especially login flows, password hashing, credential checks, session cookies, flash messages, admin route protection, auth middleware, user enumeration defenses, or moving CPU-heavy password work off async

    Ready to connect★ 1k

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  • rust-sqlx-postgres-serviceSkillDatabases & data

    Use when adding, changing, testing, or reviewing Postgres persistence in Rust services that use sqlx, especially when designing migrations, query! or query_as! calls, PgPool injection, transactions, compile-time checked SQL, SQLx offline mode, repository boundaries, or database-backed integration te

    Ready to connect★ 1k

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  • rust-tilemap-camera-renderingSkillMedia

    Design and review Rust tile maps, map indexing, collision checks, map builders, camera-relative rendering, layered drawing, and tile themes. Use when building 2D grid worlds, roguelike maps, tile cameras, or bracket-lib style rendering systems.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • rust-trait-api-designSkillMedia

    Design and review Rust trait APIs, generic bounds, dispatch models, and conversion contracts for clear public interfaces. Use when designing, refactoring, or reviewing traits, generics, trait objects, associated types, impl Trait, From/TryFrom, AsRef, Borrow, or crate APIs.

    Ready to connect★ 1k

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  • rust-turn-intent-systemsSkillCommunication

    Build and review turn-based Rust game flow using turn-state enums, phase-specific schedules, intent messages, movement resolution, combat resolution, wait actions, and win/loss states. Use when implementing roguelike turns, tactical action order, ECS message entities, or decoupled input and action s

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • rust-unsafe-boundariesSkillDev tools

    Isolate and review unsafe Rust behind small, documented, testable boundaries with explicit invariants. Use when writing, refactoring, or reviewing unsafe code, raw pointers, unsafe functions, unsafe traits, MaybeUninit, pointer aliasing, panic safety, Miri checks, or safe abstractions over unsafe in

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • rustdoc-library-documentationSkillDocs & knowledge

    Write and review Rust library documentation with rustdoc module docs, public API examples, doctests, examples directories, missing-docs gates, docs.rs readiness, and user-first crate narratives. Use when documenting a Rust crate, improving docs before publishing, or turning examples into tested rust

    Ready to connect★ 1k

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  • saas-documentationSkillWeb & browsing

    Plan and write SaaS documentation for managed services, continuous releases, provider/customer responsibility boundaries, UI/browser constraints, runbooks, support enablement, and release readiness. Use when documenting cloud products, hosted services, admin consoles, fleet-wide changes, service ope

    Ready to connect★ 1k

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  • sales-page-citability-auditSkillDev tools

    Audit and improve commercial pages so they have legitimate citation reasons for guest posts, resource pages, digital PR, partnerships, and editorial mentions. Use when a sales page needs citable sections, proof points, tools, data, definitions, expert quotes, or less promotional link targets before

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • save-knowledgeSkillDocs & knowledge

    Lets your agent save brand knowledge like campaign learnings or guidelines to a persistent memory store.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • scaled-link-outreach-operationsSkillCommunication

    Operate scaled link outreach with segmentation, templates, personalization variables, pilot batches, suppression lists, deliverability checks, reply diagnostics, compliance review, and campaign reporting. Use when planning bulk outreach, reviewing email operations, scaling a proven offer, or debuggi

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • scarcity-urgencySkillCommunication

    Use when designing or auditing deadlines, limited seats, inventory messages, waitlists, expiring discounts, launch windows, limited editions, loss-framed copy, competition cues, checkout urgency, or scarcity claims that may create pressure to act quickly.

    Ready to connect★ 1k

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  • scheduleSkillProductivity

    Print the launchd, cron or Task Scheduler config that starts a shift at a fixed time; registers nothing.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • schedule-socialSkillMedia

    Lets your agent schedule social media posts across major platforms with tailored copy and hashtags.

    Ready to connect★ 1k

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  • search-knowledgeSkillSearch

    Lets your agent search a brand's stored knowledge across vector, graph, and local indexes with ranked results.

    Ready to connect★ 1k

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  • season-managerSkillSecurity

    Manage ESPN season lineups, acquisitions, waiver claims, and IR through authenticated HTTP. Preserve user limits and reconcile every transaction.

    Ready to connect★ 1k

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  • secret-guardSkillFiles & storage

    Scan staged diff (or specified files) for leaked secrets with redacted output

    Ready to connect★ 1k

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  • secureSkillSecurity

    Security review checklist with optional engagement scoping. Use when auth, DB, API, infra, or secrets code is touched.

    Ready to connect★ 1k

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  • segment-audienceSkillCommunication

    Lets your agent build and update audience segments in your CRM, email, or ad platform with size and overlap checks.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • self-publishing-productionSkillFiles & storage

    Plan and check the final production tasks for self-publishing nonfiction books, including copyediting, final review readers, proofreading, layout, cover files, print-on-demand, ISBNs, and launch-readiness sequencing. Use when preparing a manuscript for publication after beta reading or when auditing

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • send-email-campaignSkillCommunication

    Lets your agent create and send targeted email campaigns with subject-line scoring, A/B variants, and compliance checks.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • send-notificationSkillCommunication

    Lets your agent send internal team notifications on Slack or Intercom with urgency tiers and escalation.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • send-reportSkillDatabases & data

    Lets your agent generate marketing performance reports from analytics data and send them via Slack, email, or Sheets.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • send-smsSkillCommunication

    Lets your agent send SMS or WhatsApp marketing messages with consent checks, quiet hours, and delivery tracking.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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  • senior-reviewSkillDev tools

    Pragmatic senior developer code review -- evaluates code quality, risks, and conventions through a team lead lens. Standalone or integrated into /review pipeline.

    Ready to connect★ 1k

    github.com/hashgraph-online/awesome-codex-plugins1k stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

68,574 of the 70,704 skills listed here can be served through Ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your workspace and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI