Dev tools skills.

22,477 dev tools skills, including improve-codebase-architecture, tdd and setup-matt-pocock-skills, are listed on Ahel today. Each one has a page of its own that says what it does and whether Ahel can serve it in Claude, Claude Code, ChatGPT, Codex and Cursor.

Category: Dev tools

22,477 results · page 629 of 750

  • creator-vibeSkillDev tools

    Use first for creative work—technical or everyday—when a brief is incomplete or intent is implicit and success depends on taste, voice, feeling, or human experience. Also trigger when literal compliance may lose the point. Do not wait for explicit creative wording. Skip factual lookup, mechanical or

    Ready to connect★ 51

    github.com/bish-x/creator-vibe51 stars

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  • dead-codeSkillDev tools

    Lets your agent find dead code and unused functions in your codebase.

    Ready to connect★ 51

    github.com/kaeawc/auto-mobile51 stars

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  • device-session-lifecycleSkillDev tools

    Hunt, fix, and prevent device session lifecycle bugs in AutoMobile: startDevice/killDevice, device session UUIDs, boot readiness, daemon start/stop/restart, session expiry/release, pool state races, and flaky lifecycle tests. Use when a bug involves sessions binding to the wrong device, devices stuc

    Ready to connect★ 51

    github.com/kaeawc/auto-mobile51 stars

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  • diagnose-underperformerSkillDev tools

    Diagnose why a specific Google Ads or Meta Ads campaign / ad set / ad is underperforming and prescribe the next concrete action. Use when the user says something like "why is X not converting?", "this campaign is wasting money", or "why are impressions so low?". Read-only — no changes are made.

    Ready to connect★ 50

    github.com/markifact/markifact-mcp51 stars

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  • draft-related-workSkillDev tools

    Drafts or rewrites a Related Work / prior work section positioned against actually-retrieved papers — derives the REQUIRED clusters from the paper's own claimed scope (not just whatever was retrieved), clusters prior work into themes, articulates the delta (what this paper adds) per cluster, enforce

    Ready to connect★ 51

    github.com/shaishavmaisuria/research-paper-lifecycle-skills51 stars

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  • draft-surveySkillDev tools

    Turns a topic into a ranked reading list of the best papers plus a two-column, arXiv-ready literature-review/survey draft grounded in verified citations. Use when a researcher says "write a survey on X", "do a literature review of X", "give me a ranked reading list on X", "what should I read on X fi

    Ready to connect★ 51

    github.com/shaishavmaisuria/research-paper-lifecycle-skills51 stars

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  • edit-meta-creativeSkillDev tools

    Edit a Meta ad's creative content — landing page URL, primary text, headline, description, CTA, link description — across one ad or many. Use when the user says "change the URL on my ads", "update the copy", "swap the CTA", or anything that changes what an existing Meta ad shows. Meta does not allow

    Ready to connect★ 50

    github.com/markifact/markifact-mcp51 stars

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  • film-animation-blockingSkillDev tools

    Maya blocking helpers for film shot animation contexts.

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • film-fx-cache-reviewSkillDev tools

    Houdini FX cache and simulation review helpers for film shots.

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • fit-page-limitSkillDev tools

    Helps a paper hit its target length: recommends exactly what to compress when it is over the page limit, or what to add with substance when it is too short. Use when a researcher says "I'm over the page limit", "compress my paper", "what should I cut", "trim two pages", "my paper is too long", "help

    Ready to connect★ 51

    github.com/shaishavmaisuria/research-paper-lifecycle-skills51 stars

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  • forgecad-primitivesSkillDev tools

    ForgeCAD-style third-party skill — create basic CAD primitives (cube, cylinder, cone) inside a ForgeCAD-like environment. Used by the E2E multi-service test suite to validate third-party skill ecosystem discovery, loading, and invocation.

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • game-level-layoutSkillDev tools

    Game level layout review helpers for editor contexts.

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • github-pr-feedbackSkillDev tools

    Collect, triage, and safely resolve GitHub pull-request feedback with `gh` and the GitHub API without posting comments. Use for a PR's conversation comments, review submissions, inline comments, or unresolved review threads, especially before addressing feedback or declaring a PR ready.

    Ready to connect★ 51

    github.com/kaeawc/auto-mobile51 stars

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  • ios-swift-ciSkillDev tools

    Use this workflow skill to triage an AutoMobile iOS or Swift CI failure from the exact job evidence, distinguish required checks from advisory simulator failures, and run the fast local Swift validation.

    Ready to connect★ 51

    github.com/kaeawc/auto-mobile51 stars

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  • jev-useSkillDev tools

    Use before ANY step that is a decision rather than writing: labelling, filtering or triaging MANY items; checking whether a command, test or build succeeded; picking the next action from options you can list; judging safety, quality or severity; or risk-checking each command of a checklist or pipeli

    ★ 51

    github.com/shitianfang/jev-use51 stars

    Reviewed instructions are unavailable in Ahel. This skill cannot be added until its reviewed copy is available.

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  • launch-meta-campaignSkillDev tools

    Launch a complete Meta Ads campaign — campaign, ad set, and ad(s) — built paused and ready to review. Use when the user wants a new Facebook/Instagram campaign.

    Ready to connect★ 50

    github.com/markifact/markifact-mcp51 stars

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  • launch-pmaxSkillDev tools

    Launch a Google Ads Performance Max campaign with a complete asset group, audience signals, and (for ecom) listing groups. Built paused for review. Use when the user wants a new PMax campaign.

    Ready to connect★ 50

    github.com/markifact/markifact-mcp51 stars

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  • manual-testSkillDev tools

    Run one AutoMobile manual-test iteration: from a start point (commit, milestone/tag, or date), rebuild ALL components, restart the daemon with the right flags, and verify that closed issues and merged PRs actually fix their bugs / deliver their specced features on current HEAD by exercising tool cal

    Ready to connect★ 51

    github.com/kaeawc/auto-mobile51 stars

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  • marketplace-create-extensionSkillDev tools

    Infrastructure skill — scaffold a new marketplace extension package (SKILL.md + tools.yaml + scripts/) with MIT-0 licensing. Use when creating a publishable marketplace entry for any DCC host. Not for editing existing extensions or driving live DCC scenes — use domain skills for that.

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • marketplace-publish-extensionSkillDev tools

    Infrastructure skill — publish (register/update) an extension package to a marketplace catalog. Reads the extension's SKILL.md frontmatter, constructs a CatalogEntry, and upserts it into the target marketplace.json. Optionally commits and pushes when the catalog source is a git repository. Use after

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • match-styleSkillDev tools

    Aligns a draft to a target writing voice — the author's own previous papers, a target venue's published style, or both — so it reads as consistent, native to the venue, and unmistakably the author's. Use when a researcher says "make this match my other papers", "use my usual writing style", "make it

    Ready to connect★ 51

    github.com/shaishavmaisuria/research-paper-lifecycle-skills51 stars

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  • maya-geometrySkillDev tools

    Domain skill — Maya geometry primitives: create spheres, cubes, cylinders; bevel, extrude, and merge polygon components. Use for individual geometry creation or editing operations inside Maya. Not for full asset export pipelines — use maya-pipeline for that. Not for USD scene inspection — use usd-to

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • maya-pipelineSkillDev tools

    Domain skill — Maya asset pipeline orchestration: set up project directory structures, export scenes to USD, and coordinate multi-step DCC workflows. Use when initialising a Maya project or exporting assets for a downstream pipeline. Not for raw geometry editing — use maya-geometry for that. Not for

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • mesh-opsSkillDev tools

    Cross-adapter polygon modeling recipe pack for the shared cross-DCC modeling vocabulary. Structured RECIPES.yaml entries for primitive creation, hard-surface edits, topology cleanup, UV generation, radial arraying, and material assignment. Reusable by every DCC adapter's mesh-ops skill (maya, blende

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • mockupsSkillDev tools

    Generate HTML interface mockups for user stories. Use when user wants to create UI mockups, prototypes, or mentions /mockups command.

    Ready to connect★ 51

    github.com/rakovi4/continue-framework50 stars

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  • multi-scriptSkillDev tools

    Lets your agent run a collection of scripts for development tasks.

    Ready to connect★ 51

    github.com/dcc-mcp/dcc-mcp-core51 stars

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  • node-prepushSkillDev tools

    Run the Node pull-request gates before pushing TypeScript changes, and triage verified flakes without speculative test changes.

    Ready to connect★ 51

    github.com/kaeawc/auto-mobile51 stars

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  • observeSkillDev tools

    Use this skill to inspect the current state of a connected mobile device through the AutoMobile observe capability and summarize the active app, visible UI, and any obvious interaction targets.

    Ready to connect★ 51

    github.com/kaeawc/auto-mobile51 stars

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  • orchestrate-paperSkillDev tools

    Goal-driven conductor for the whole idea-to-published-paper lifecycle. Takes a research idea plus experiments and a target ("submit to NeurIPS 2026", or "help me pick a venue") and runs a goal->plan->execute->verify->reflect loop. It plans the stages, invokes the right lifecycle skills in order (lit

    Ready to connect★ 51

    github.com/shaishavmaisuria/research-paper-lifecycle-skills51 stars

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  • paper-profileSkillDev tools

    Interactively elicits and stores the author's paper positioning so every other skill in this repo behaves context-awarely. Use when a researcher says "set up my paper profile", "ask me about my paper", "what verticals", "configure for my paper", "remember my positioning/style", or is starting a new

    Ready to connect★ 51

    github.com/shaishavmaisuria/research-paper-lifecycle-skills51 stars

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