Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Dev tools

16,976 results · page 132 of 566

  • parity-checkerSkillDev tools

    Lets your agent check that GDScript and C# versions of the plugin bridge expose identical methods and signals.

    Ready to connect★ 622

    github.com/poingstudios/godot-admob-plugin613 stars

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  • pitch-genSkillDev tools

    Lets your agent draft startup pitch deck content for investor presentations.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

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  • qa-reportSkillDev tools

    Lets your agent plan and maintain living QA documentation, journey maps, and bug registries in your repo.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

    View details
  • refactoring-analysisSkillDev tools

    Lets your agent audit a codebase for code smells and write a prioritized refactoring report.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

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  • release-managerSkillDev tools

    Lets your agent bump versions, generate changelogs, and validate GitHub release assets for AdMob plugin releases.

    Ready to connect★ 622

    github.com/poingstudios/godot-admob-plugin613 stars

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  • requirements-claritySkillDev tools

    Guides your agent to ask clarifying questions about vague requirements before it starts coding.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

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  • sales-methodology-implementerSkillDev tools

    Lets your agent apply sales frameworks like MEDDIC or BANT to score deals and generate qualification questions.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

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  • startup-validatorSkillDev tools

    Lets your agent evaluate a startup idea by analyzing market fit, competition, and positioning.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

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  • syncSkillDev tools

    Lets your agent keep Godot AdMob code in sync across GDScript, C#, Android, and iOS when changing ads or consent flows.

    Ready to connect★ 622

    github.com/poingstudios/godot-admob-plugin613 stars

    View details
  • typescript-advancedSkillDev tools

    Helps your agent write advanced TypeScript types like generics, conditional and mapped types for safer code.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

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  • xstateSkillDev tools

    Gives your agent guidance on building state machines and state management with XState v5, actors, stores, and React integration.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

    View details
  • xstate-storeSkillDev tools

    Guides your agent to build, test, and migrate state stores in TypeScript apps using XState Store v4.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

    View details
  • zodSkillDev tools

    Gives your agent guidance on writing Zod schemas for validating data types and handling parse errors.

    Ready to connect★ 622

    github.com/pedronauck/skills601 stars

    View details
  • github-prSkillDev tools

    Lets your agent create GitHub pull requests, check their status, fix review feedback, and merge them.

    Ready to connect★ 621

    github.com/swamp-club/swamp595 stars

    View details
  • jujutsuSkillDev tools

    Lets your agent track changes, rebase edits, resolve conflicts, and push commits with the Jujutsu version control tool.

    Ready to connect★ 621

    github.com/swamp-club/swamp595 stars

    View details
  • frb-build-verificationSkillDev tools

    Lets your agent check that FlatRedBall still compiles after you edit shared Gum source code.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

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  • gum-architecture-layersSkillDev tools

    Lets your agent answer questions about which Gum layer (Forms, Runtime, Renderable) owns a given piece of functionality.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

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  • gum-forms-controlsSkillDev tools

    Lets your agent add and style UI controls like buttons, textboxes, and lists in Gum layouts.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-forms-default-visualsSkillDev tools

    Lets your agent work with code-only visual classes that style Gum Forms controls.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-forms-itemscontrolSkillDev tools

    Gives your agent knowledge about Gum's ItemsControl and ListBox, including item templates and panel syncing.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-kernsmith-integrationsSkillDev tools

    Lets your agent work with KernSmith runtime bitmap-font packages for game UI frameworks.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-layoutSkillDev tools

    Helps your agent position and size Gum UI elements using units, origins, anchors, docks, and child stacking.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-layout-engineSkillDev tools

    Lets your agent debug and optimize Gum's layout engine internals like UpdateLayout, stacking, and dirty-state handling.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-project-versioningSkillDev tools

    Lets your agent version and migrate Gum project save files when their data format changes.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-property-assignmentSkillDev tools

    Teaches your agent how Gum loads saved UI data and applies variables to screen elements.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-runtime-bindingSkillDev tools

    Lets your agent look up how to bind UI data in Gum, covering BindingContext, SetBinding, and binding types.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-runtime-syntax-versionSkillDev tools

    Lets your agent check and update the Gum runtime syntax version number used to gate generated code.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-runtime-variable-referencesSkillDev tools

    Lets your agent update Gum app variables and styling at runtime using expression references.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

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  • gum-samplesSkillDev tools

    Lets your agent find and add demo sample screens for runtime features in the Gum UI library.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

    View details
  • gum-serviceSkillDev tools

    Lets your agent initialize and manage Gum UI runtime for MonoGame, Raylib, KNI, or FNA game projects.

    Ready to connect★ 620

    github.com/vchelaru/gum620 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

54,082 of the 54,514 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI