Skills.
Give your AI a better way to work.
A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.
Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.
Category: Dev tools
16,976 results · page 132 of 566
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parity-checkerSkillDev tools
Lets your agent check that GDScript and C# versions of the plugin bridge expose identical methods and signals.
Ready to connect★ 622
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pitch-genSkillDev tools
Lets your agent draft startup pitch deck content for investor presentations.
Ready to connect★ 622
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qa-reportSkillDev tools
Lets your agent plan and maintain living QA documentation, journey maps, and bug registries in your repo.
Ready to connect★ 622
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refactoring-analysisSkillDev tools
Lets your agent audit a codebase for code smells and write a prioritized refactoring report.
Ready to connect★ 622
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release-managerSkillDev tools
Lets your agent bump versions, generate changelogs, and validate GitHub release assets for AdMob plugin releases.
Ready to connect★ 622
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requirements-claritySkillDev tools
Guides your agent to ask clarifying questions about vague requirements before it starts coding.
Ready to connect★ 622
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sales-methodology-implementerSkillDev tools
Lets your agent apply sales frameworks like MEDDIC or BANT to score deals and generate qualification questions.
Ready to connect★ 622
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startup-validatorSkillDev tools
Lets your agent evaluate a startup idea by analyzing market fit, competition, and positioning.
Ready to connect★ 622
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syncSkillDev tools
Lets your agent keep Godot AdMob code in sync across GDScript, C#, Android, and iOS when changing ads or consent flows.
Ready to connect★ 622
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typescript-advancedSkillDev tools
Helps your agent write advanced TypeScript types like generics, conditional and mapped types for safer code.
Ready to connect★ 622
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xstateSkillDev tools
Gives your agent guidance on building state machines and state management with XState v5, actors, stores, and React integration.
Ready to connect★ 622
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xstate-storeSkillDev tools
Guides your agent to build, test, and migrate state stores in TypeScript apps using XState Store v4.
Ready to connect★ 622
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zodSkillDev tools
Gives your agent guidance on writing Zod schemas for validating data types and handling parse errors.
Ready to connect★ 622
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github-prSkillDev tools
Lets your agent create GitHub pull requests, check their status, fix review feedback, and merge them.
Ready to connect★ 621
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jujutsuSkillDev tools
Lets your agent track changes, rebase edits, resolve conflicts, and push commits with the Jujutsu version control tool.
Ready to connect★ 621
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frb-build-verificationSkillDev tools
Lets your agent check that FlatRedBall still compiles after you edit shared Gum source code.
Ready to connect★ 620
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gum-architecture-layersSkillDev tools
Lets your agent answer questions about which Gum layer (Forms, Runtime, Renderable) owns a given piece of functionality.
Ready to connect★ 620
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gum-forms-controlsSkillDev tools
Lets your agent add and style UI controls like buttons, textboxes, and lists in Gum layouts.
Ready to connect★ 620
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gum-forms-default-visualsSkillDev tools
Lets your agent work with code-only visual classes that style Gum Forms controls.
Ready to connect★ 620
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gum-forms-itemscontrolSkillDev tools
Gives your agent knowledge about Gum's ItemsControl and ListBox, including item templates and panel syncing.
Ready to connect★ 620
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gum-kernsmith-integrationsSkillDev tools
Lets your agent work with KernSmith runtime bitmap-font packages for game UI frameworks.
Ready to connect★ 620
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gum-layoutSkillDev tools
Helps your agent position and size Gum UI elements using units, origins, anchors, docks, and child stacking.
Ready to connect★ 620
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gum-layout-engineSkillDev tools
Lets your agent debug and optimize Gum's layout engine internals like UpdateLayout, stacking, and dirty-state handling.
Ready to connect★ 620
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gum-project-versioningSkillDev tools
Lets your agent version and migrate Gum project save files when their data format changes.
Ready to connect★ 620
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gum-property-assignmentSkillDev tools
Teaches your agent how Gum loads saved UI data and applies variables to screen elements.
Ready to connect★ 620
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gum-runtime-bindingSkillDev tools
Lets your agent look up how to bind UI data in Gum, covering BindingContext, SetBinding, and binding types.
Ready to connect★ 620
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gum-runtime-syntax-versionSkillDev tools
Lets your agent check and update the Gum runtime syntax version number used to gate generated code.
Ready to connect★ 620
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gum-runtime-variable-referencesSkillDev tools
Lets your agent update Gum app variables and styling at runtime using expression references.
Ready to connect★ 620
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gum-samplesSkillDev tools
Lets your agent find and add demo sample screens for runtime features in the Gum UI library.
Ready to connect★ 620
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gum-serviceSkillDev tools
Lets your agent initialize and manage Gum UI runtime for MonoGame, Raylib, KNI, or FNA game projects.
Ready to connect★ 620
What is a skill?
A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.
54,082 of the 54,514 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.
Install one and every AI you use gets it
Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.
Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.