Skills.

Give your AI a better way to work.

A skill is a set of written instructions that teaches an AI how to do one job the way it should be done: review a pull request, plan a migration, write the release notes.

Install one here and it travels with your account into Claude, Claude Code, Cursor and every other client you sign in with.

Category: Media

5,215 results · page 84 of 174

  • hz-immersive-designerSkillMedia

    Guides design of comfortable, intuitive VR/MR experiences for Meta Quest and Horizon OS — comfort guidelines, interaction patterns, spatial layout, accessibility. Use during UX design review or when evaluating comfort and accessibility.

    Ready to connect★ 193

    github.com/meta-quest/agentic-tools193 stars

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  • hz-perfetto-debugSkillMedia

    Analyzes Meta Quest and Horizon OS VR performance using Perfetto traces — frame timing, CPU/GPU bottlenecks, render pass analysis. Use when profiling frame drops, jank, or thermal issues on Quest devices.

    Ready to connect★ 193

    github.com/meta-quest/agentic-tools193 stars

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  • hz-unity-code-reviewSkillMedia

    Reviews Unity code targeting Meta Quest and Horizon OS for performance issues, rendering best practices, and common VR pitfalls. Use during code review or when diagnosing Quest performance problems in Unity projects.

    Ready to connect★ 193

    github.com/meta-quest/agentic-tools193 stars

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  • hz-unity-passthrough-camera-accessSkillMedia

    Meta Quest Passthrough Camera Access (PCA) for Unity — access the forward-facing RGB cameras on Quest 3 / Quest 3S to feed Computer Vision and Machine Learning pipelines. Use when capturing the passthrough camera image/texture, reading the camera pose and intrinsics, projecting camera pixels into wo

    Ready to connect★ 193

    github.com/meta-quest/agentic-tools193 stars

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  • ui-onlySkillMedia

    While iterating on UI, do not waste time on tsc, lint, typecheck, format, full test suites, commit, or push until the user likes how it looks and works. Use for any UI/UX work, layout, redesign, Figma implementation, visual polish, "make it look right", or when they want to see the UI before cleanup

    Ready to connect★ 193

    github.com/outthislife/brooklyn-skills190 stars

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  • collaborative-judgmentSkillMedia

    Protocol for handling ambiguous decisions and missing/conflicting knowledge during code generation, design, and review. Ensures AI surfaces genuine judgment calls with structured options and stops on hallucination risk instead of silently assuming. Use when a decision has multiple valid approaches,

    Ready to connect★ 190

    github.com/techygarg/lattice192 stars

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  • design-blueprintSkillMedia

    Run a complete design workflow -- from establishing context through four progressive design levels (Capabilities, Components, Interactions, Contracts) to an approved blueprint. Composes knowledge-priming, context-anchoring, learning-harvest, collaborative-judgment, design-first, architecture, and do

    Ready to connect★ 190

    github.com/techygarg/lattice192 stars

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  • design-firstSkillMedia

    Guide structured design thinking through 5 progressive levels before any code is written. Levels: Capabilities, Components, Interactions, Contracts, Implementation. Use when building new features, refactoring significant code, designing modules, or when the user says 'design this', 'architect this',

    Ready to connect★ 190

    github.com/techygarg/lattice192 stars

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  • agent-delegationSkillMedia

    Invoke this Skill when a system prompt needs to design multi-agent collaboration architectures, sub-agent specialization and division of labor, inter-agent context isolation and passing mechanisms, and task lifecycle management. Suitable for AI Agent platforms, multi-tool orchestration systems, code

    Ready to connect★ 189

    github.com/kangarooking/system-prompt-skills191 stars

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  • mobile-adaptationSkillMedia

    Invoke when system prompts target mobile (phone, tablet) scenarios. Suitable for AI assistants in iOS/Android apps, mobile chat interfaces, and system prompt design for responsive output. Not for desktop-first scenarios, not for mobile UI development (non-prompt layer), and not for voice scenarios (

    Ready to connect★ 189

    github.com/kangarooking/system-prompt-skills191 stars

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  • output-formattingSkillMedia

    Invoke this Skill when a system prompt needs to define output formatting rules, length constraints, style guidelines, or anti-"AI flavor" strategies for AI output. Suitable for scenarios requiring adaptive output, such as chatbots, CLI tools, mobile assistants, and design generators. Not applicable

    Ready to connect★ 189

    github.com/kangarooking/system-prompt-skills191 stars

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  • persona-designSkillMedia

    Invoke this skill when you need to define an AI product's core identity, role declaration, and capability boundaries. Typical scenarios include: designing the first section of a system prompt for a new AI product, creating differentiated personas for different scenarios (e.g., teaching assistant vs.

    Ready to connect★ 189

    github.com/kangarooking/system-prompt-skills191 stars

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  • tool-specificationSkillMedia

    Use this skill when you need to define tool interfaces for AI, design invocation specifications, or implement tool discovery and orchestration mechanisms. Typical scenarios include: designing tool sets for AI agents, defining tool descriptions in JSON Schema/XML/TypeScript format, implementing tool

    Ready to connect★ 189

    github.com/kangarooking/system-prompt-skills191 stars

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  • yuanSkillMedia

    Use when the user asks for Yuan, 元, Great Origin, 玄学, 算命, 命理, 八字, 称骨, 紫微斗数, 数字命理, western astrology, Vedic astrology, or a combined destiny reading. First collect name/gender, birth date/time, birthplace, and calendar type; then use the runnable reference methods under references, render either a co

    Ready to connect★ 191

    github.com/shizhilya/yuan191 stars

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  • game-ui-component-breakdownSkillMedia

    Breaks an approved game UI page or visual style into reusable, individually generated component assets with clean edges, transparent backgrounds where appropriate, stable naming, states, dimensions, prompts, and traceable manifest records. Use for UI slicing, transparent buttons, icons, cards, modal

    Ready to connect★ 190

    github.com/guiguiyan930-source/game-ui-design-workflow190 stars

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  • game-ui-extensionSkillMedia

    Extends a game concept or partial interface into a coherent screen system, player journey, feature flow, prioritized screen inventory, states, edge cases, and implementation-ready screen contracts. Use when users ask to expand an existing game UI, add related pages, audit missing screens, or plan a

    Ready to connect★ 190

    github.com/guiguiyan930-source/game-ui-design-workflow190 stars

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  • game-ui-page-generatorSkillMedia

    Designs and generates one complete game UI page at a time using an approved style and screen contract, producing a page brief, reproducible image prompt, negative constraints, an actual visual asset when image generation is available, and a manifest entry. Use for home, task, ranking, shop, inventor

    Ready to connect★ 190

    github.com/guiguiyan930-source/game-ui-design-workflow190 stars

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  • game-ui-product-designSkillMedia

    Writes and maintains game design docs (GDD), product requirements (PRD), and UI interaction logic before any page image generation. Use when users ask for 游戏策划方案、PRD、产品需求、UI交互逻辑、交互流程、状态机, or say to finish planning before generating UI visuals / 生图前先做策划.

    Ready to connect★ 190

    github.com/guiguiyan930-source/game-ui-design-workflow190 stars

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  • game-ui-specificationSkillMedia

    Creates and maintains production-oriented game UI specifications and shared visual contracts covering color, typography, layout, geometry, components, interaction states, adaptation, and image-generation constraints. Use when users ask for a game UI design system, visual rules, standardization, or c

    Ready to connect★ 190

    github.com/guiguiyan930-source/game-ui-design-workflow190 stars

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  • game-ui-workflowSkillMedia

    Orchestrates an end-to-end game UI workflow from game design (GDD), PRD, and UI interaction logic through design specification, screen-system extension, page image generation, component breakdown, sprite-sheet splitting, PNG ZIP packaging, atlas packing, engine JSON handoff, asset registration, and

    Ready to connect★ 190

    github.com/guiguiyan930-source/game-ui-design-workflow190 stars

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  • codex-architectSkillMedia

    Codex architecture consulting. Use when: designing features, evaluating architecture, getting second opinion on design. Not for: implementation (use codex-implement), code review (use codex-code-review). Output: architecture advice + design recommendations.

    Ready to connect★ 189

    github.com/sd0xdev/sd0x-harness188 stars

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  • content-performanceSkillMedia

    Analyze content performance across YouTube, TikTok, Instagram, and Twitter to identify what works. Compares engagement rates, format effectiveness, posting cadence impact, and audience response patterns across platforms for content strategy optimization.

    Ready to connect★ 183

    github.com/sandbaseai/sandbase-skills189 stars

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  • kol-discoverySkillMedia

    Discover and evaluate KOLs (Key Opinion Leaders) and creators across TikTok, Instagram, YouTube, and Xiaohongshu through SandBase. Use when asked for influencer research, creator outreach lists, KOL evaluation, or partnership prospecting.

    Ready to connect★ 183

    github.com/sandbaseai/sandbase-skills189 stars

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  • shopify-admin-agentic-image-alt-textSkillMedia

    Generate and set descriptive alt text on product images so AI agents (which can't 'see' pixels) can understand and recommend what each product looks like.

    Ready to connect★ 189

    github.com/40rty-ai/shopify-admin-skills181 stars

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  • shopify-admin-product-data-completeness-scoreSkillMedia

    Read-only: scores each product on data completeness across description, images, SEO, weight, barcode, cost, and metafields.

    Ready to connect★ 189

    github.com/40rty-ai/shopify-admin-skills181 stars

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  • shopify-admin-product-image-auditSkillMedia

    Read-only: flags products and variants with missing images or fewer than a minimum number of images.

    Ready to connect★ 189

    github.com/40rty-ai/shopify-admin-skills181 stars

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  • skill-health-checkSkillMedia

    Validate skill quality against routing, progressive loading, and verification criteria. Use when: auditing skills, checking skill health, reviewing skill design. Not for: code review (use codex-code-review) or doc review (use doc-review). Output: health report with per-skill ratings + Gate.

    Ready to connect★ 189

    github.com/sd0xdev/sd0x-harness188 stars

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  • tech-briefSkillMedia

    Technical briefing for developer sharing. Use when: sharing implementation findings with technical colleagues, post-development knowledge transfer, documenting what was built and why. Not for: PM/CTO summary (use project-brief), first-principles reasoning (use fp-brief), design-phase specs (use tech

    Ready to connect★ 189

    github.com/sd0xdev/sd0x-harness188 stars

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  • visual-devSkillMedia

    Visual development with Patchright screenshots. Use when building, fixing, reviewing, or creating new UI pages and dashboard components. Use when the user wants to build a dashboard, create a new page, verify UI works correctly, or iterate on visual design. Takes screenshots, analyzes layout, iterat

    Ready to connect★ 187

    github.com/adam-s/intercept186 stars

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  • agent-evaluationSkillMedia

    Design reproducible evaluations for AI agents with representative task sets, explicit rubrics, appropriate graders, baselines, regression gates, and failure analysis. Use when defining agent quality, comparing prompts or models, validating a release, measuring tool-use reliability, investigating reg

    Ready to connect★ 184

    github.com/seb1n/awesome-ai-agent-skills185 stars

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What is a skill?

A skill is plain text, usually a SKILL.md file and the scripts it refers to, written for an AI rather than for a person. It carries the steps, the house rules and the examples a good answer needs, so you stop pasting the same briefing into every new chat.

53,789 of the 54,221 skills listed here can be served through ahel today, and they come from public repositories. Each one has its own page with the instructions themselves on it, so you can read what a skill will tell your AI to do before you install it.

Install one and every AI you use gets it

Installing a skill adds it to your gateway and turns it on in the same step. Claude Code surfaces it as a slash command; any client can read the full instructions with the skill_read tool.

Nothing is copied into a project folder. The instructions are served from your account, so the same skill is there in every AI you connect, and turning it off removes it from all of them at once.

See how to connect your AI